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A few months ago, I got the amazing Blood and Thunder book on Mighty Deeds by Marzio Muscedere. It's an incredible resource, but I've noticed that unless someone actively picks it up during a game, players often struggle to come up with creative Mighty Deeds. Most of the time, they don’t bother reading through the book for inspiration either.

So, long story short, I’ve spent the last couple of days working on a solution: a "handout" designed to grab their attention, remove table friction and be more accessible for them to engage with the tables in the book. I focused on grouping similar deeds together and then into clusters while preserving their unique details. In case somebody is having similar issues, here you go!

Updated 11 days ago
Published 15 days ago
StatusReleased
CategoryPhysical game
AuthorIdol of Many Hands
Tagsdcc, mighty-deeds

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Click download now to get access to the following files:

Mighty Deeds-v1.1.pdf 1.1 MB

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